<?xml version="1.0" encoding="UTF-8"?>
<tsf:tileSetFile xmlns:tsf="http://www.hexagonstar.com/2009/TileSetFile">
	
	<tileSet
		id="boulderdash_tileset_32x32"
		tileWidth="32"
		tileHeight="32"
		tileGap="0"
		transparent="false"
		bgColor="0xFF0000"
		imageFilePath="tilesets/boulderdash_tiles_32x32.png"
	>
		
		<meta>
			<name><![CDATA[Boulder Dash TileSet 32x32]]></name>
			<description><![CDATA[An example tileset with tiles from BD.]]></description>
			<author><![CDATA[Sascha Balkau]]></author>
			<keywords><![CDATA[]]></keywords>
			<date></date>
		</meta>
		
		<!-- Pool Properties are a collection of properties that can be used by     -->
		<!-- tiles and also in the tileset's global properties. This is like a pool -->
		<!-- to that any arbitrary tile property or global property has access to   -->
		<!-- and can reference the pool properties by their id.                     -->
		<propertyPool>
			<property id="0" name="description" defaultValue=""/>
			<property id="1" name="isSolid" defaultValue="false"/>
			<property id="2" name="isDiggable" defaultValue="false"/>
			<property id="3" name="isCollectable" defaultValue="false"/>
			<property id="4" name="isDestructable" defaultValue="false"/>
			<property id="5" name="hasGravity" defaultValue="false"/>
			<property id="6" name="scoreValue" defaultValue="0"/>
		</propertyPool>
		
		<!-- Global properties are properties that affect every tile of the tileSet -->
		<!--  These are applied to every tile in the TileSet automatically.         -->
		<globalProperties>
			<property id="0" value="Boulder Dash Example Tileset"/>
		</globalProperties>
		
		<tiles>
			<tile id="1">
				<properties>
					<property id="0" value="Outer Wall Tile"/>
					<property id="1" value="true"/>
				</properties>
			</tile>
			<tile id="2">
				<properties>
					<property id="0" value="Solid Block"/>
					<property id="1" value="true"/>
				</properties>
			</tile>
			<tile id="3">
				<properties>
					<property id="0" value="Masonry"/>
					<property id="1" value="true"/>
					<property id="4" value="true"/>
				</properties>
			</tile>
			<tile id="4">
				<properties>
					<property id="0" value="Soil"/>
					<property id="2" value="true"/>
				</properties>
			</tile>
			<tile id="5" frameCount="11">
				<properties>
					<property id="0" value="Gemstone"/>
					<property id="3" value="true"/>
					<property id="4" value="true"/>
					<property id="5" value="true"/>
					<property id="6" value="1000"/>
				</properties>
			</tile>
			<tile id="6">
				<properties>
					<property id="0" value="Boulder"/>
					<property id="4" value="true"/>
					<property id="5" value="true"/>
				</properties>
			</tile>
			<tile id="7" frameCount="11">
				<properties>
					<property id="0" value="Gemstone2"/>
					<property id="3" value="true"/>
					<property id="4" value="true"/>
					<property id="5" value="true"/>
					<property id="6" value="2000"/>
				</properties>
			</tile>
			<tile id="8" frameCount="4">
				<properties>
					<property id="0" value="Moving Background"/>
				</properties>
			</tile>
		</tiles>
		
	</tileSet>
</tsf:tileSetFile>

